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Welcome to World of Darkness: Strange Minds!

Our campaign takes place in the Jacob Sykes Mental Institution. The hospital has been around since 1875. Like any hospital, it has had it’s ups and downs. Some of those downs are worse than would be experienced elsewhere. Some, like the 1918 Spanish Flu or MRCA outbreaks, are common to all facilities that have been around long enough. Others are unique to this rather picturesque establishment.

Recently, there have been strange happenings going on. The patients are on edge. They wont speak of what they are afraid of, mostly because no one believes crazy people. Some of the staff on the night shift have also been experiencing odd things. Screams in the middle of the night. Footsteps. The smell of fresh tilled earth. There’s no explanation.

Players will be taking on the roles of various staff members. This includes not only the doctors and nurses, but also occupations such as cooks, janitors, security, etc. I decided on this rather than having them as patients due to the fact that patients simply don’t have the necessary freedom of movement that will be required for this campaign.

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